﻿{
	-- = 刺杀剑术12级,
	iconID = 1,
	desc = Lang.Skill.s1L12Desc,
	singTime = 0,
	cooldownTime = 0,
	actions = { 
            { act = 0, effect = 10000, sound = 1, delay = 0, wait = 0 }, 
	},
	actRange = { 
            --第一格伤害
            {
 


            xStart = 0,
            xEnd = 0,
            yStart = 0,
            yEnd = 1,
            rangeType = 2,
            rangeCenter = 1,
            acts = {
                {
 


                    conds = {
                    { cond = 13, value = 1, },
                    },
                    results = {
                    { mj = 0, delay = 100, timeParam = 1, type = 3, rate = 16000, value = 0 },
                    },
                    specialEffects={    },
                },
            },
            },
            --破防伤害
            {
 


            xStart = 0,
            xEnd = 0,
            yStart = 2,
            yEnd = 3,
            rangeType = 2,
            rangeCenter = 1,
            acts = {
                {
 


                    conds = {
                    { cond = 13, value = 1, },
                    },
                    results = {
                    { type = 34, value = 1 },
                    { mj = 0, delay = 100, timeParam = 1, type = 3, rate = 16000, value = 0 },
                    },
                    specialEffects={    },
                },
            },
            }, 
	},
	trainConds = { 
            { cond = 1, value = 4, consume = false },
            { cond = 43, value = 1, consume = false }, 
	},
	spellConds = { 

            { cond = 13, value = 2, consume = false },
            { cond = 35, value = 1, consume = false }, 
	},
},